SpellChanged since Classic EraForever client
Eviscerate
- Learned at level
- 1
- Cost
- 35 Energy
- Cast time
- Instant
- Range
- 5 yd
EviscerateRank 135 EnergyMelee RangeInstantFinishing move that causes damage per combo point, increased by Attack Power:
1 point : 6-10 damage
2 points: 11-15 damage
3 points: 16-20 damage
4 points: 21-25 damage
5 points: 26-30 damage
What differs from Classic Era 1.15.9.69722. Old values are struck through, new ones follow.
- DescriptionBefore:Finishing move that causes damage per combo point, increased by Attack Power:
1 point :
6-10damage 2 points:11-15damage 3 points:16-20damage 4 points:21-25damage 5 points:26-30damageNow:Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ${$m1+(1*$b1*$<mult>)}-${$M1+(1*$b1*$<mult>)} damage 2 points: ${$m1+(2*$b1*$<mult>)}-${$M1+(2*$b1*$<mult>)} damage 3 points: ${$m1+(3*$b1*$<mult>)}-${$M1+(3*$b1*$<mult>)} damage 4 points: ${$m1+(4*$b1*$<mult>)}-${$M1+(4*$b1*$<mult>)} damage 5 points: ${$m1+(5*$b1*$<mult>)}-${$M1+(5*$b1*$<mult>)} damage - CostBefore:35 EnergyNow:35 Energy
- Effect 1 · varianceBefore:0Now:1.333
History
- Classic Era 1.15.9.69722Present
- 1.60.1.69977Unchanged
- 1.60.1.70009Unchanged
Facts
- ID
- 2098
- Rank
- Rank 1
- Learned at level
- 1
- School
- Physical
- Cost
- 35 Energy
- Cast time
- Instant
- Global cooldown
- 1 s
- Range
- Melee Range (Combat Range)
- Classes
- Rogue
- Skill lines
- Assassination
- Client build
- 1.60.1.70009
