MageForever client
Talents: Mage
The talent calculator. Every build is a link.
Wand SpecializationRank 0/2ArcaneAvailable from level 10 at the earliestIncreases your damage with Wands by 13%.Click to learnArcane FocusRank 0/5ArcaneAvailable from level 10 at the earliestImproves your chance to hit with Arcane spells by 1%.Click to learnImproved ChannelingRank 0/5ArcaneAvailable from level 10 at the earliestGives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.Click to learnArcane SubtletyRank 0/2ArcaneRequires 5 points in ArcaneAvailable from level 15 at the earliestReduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.Magic AbsorptionRank 0/2ArcaneRequires 5 points in ArcaneAvailable from level 15 at the earliestIncreases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.Arcane ConcentrationRank 0/5ArcaneRequires 5 points in ArcaneAvailable from level 15 at the earliestGives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.Arcane ResilienceRank 0/2ArcaneRequires 5 points in ArcaneAvailable from level 15 at the earliestIncreases your Armor by an amount equal to 25% of your Intellect.Arcane GeometryRank 0/2ArcaneRequires 10 points in ArcaneAvailable from level 20 at the earliestIncreases the range of your Arcane spells by 3 yards.Arcane ImpactRank 0/3ArcaneRequires 10 points in ArcaneAvailable from level 20 at the earliestIncreases the critical strike chance of your Arcane spells by 2%.Arcane BlastRank 0/1ArcaneRequires 10 points in ArcaneAvailable from level 20 at the earliestBlasts the target with energy, dealing 50 to 58 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.Arcane ShieldingRank 0/2ArcaneRequires 15 points in ArcaneAvailable from level 25 at the earliestDecreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.Improved CounterspellRank 0/2ArcaneRequires 15 points in ArcaneAvailable from level 25 at the earliestYour Counterspell also Silences the target for 2 sec.Arcane MeditationRank 0/3ArcaneRequires 15 points in ArcaneRequires 5 points in Arcane ConcentrationAvailable from level 25 at the earliestAllows 17% of your Mana regeneration to continue while casting.Missile BarrageRank 0/1ArcaneRequires 15 points in ArcaneAvailable from level 25 at the earliestGives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.Presence of MindRank 0/1ArcaneRequires 20 points in ArcaneAvailable from level 30 at the earliestWhen activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.Arcane MindRank 0/5ArcaneRequires 20 points in ArcaneAvailable from level 30 at the earliestIncreases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.Arcane InstabilityRank 0/3ArcaneRequires 25 points in ArcaneAvailable from level 35 at the earliestIncreases the damage done by your spells by 1% and your critical strike chance by 1%.Arcane PowerRank 0/1ArcaneRequires 30 points in ArcaneRequires 1 points in Presence of MindAvailable from level 40 at the earliestFor the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Row 2: 5 more points, level 15
Wake of FireRank 0/2FireAvailable from level 10 at the earliestReduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 25%.Click to learnIncinerationRank 0/3FireAvailable from level 10 at the earliestIncreases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.Click to learnImproved FireballRank 0/5FireAvailable from level 10 at the earliestReduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.Click to learnIgniteRank 0/5FireRequires 5 points in FireAvailable from level 15 at the earliestYour critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.Flame ThrowingRank 0/2FireRequires 5 points in FireAvailable from level 15 at the earliestIncreases the range of your Fire spells by 3 yards.ImpactRank 0/3FireRequires 5 points in FireAvailable from level 15 at the earliestGives your Fire spells a 3% chance to stun the target for 2 sec.Burning SoulRank 0/3FireRequires 10 points in FireAvailable from level 20 at the earliestGives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.Improved FlamestrikeRank 0/3FireRequires 10 points in FireAvailable from level 20 at the earliestIncreases the critical strike chance of your Flamestrike spell by 5%.PyroblastRank 0/1FireRequires 10 points in FireAvailable from level 20 at the earliestHurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.Improved ScorchRank 0/3FireRequires 15 points in FireAvailable from level 25 at the earliestYour Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.Improved Fire WardRank 0/2FireRequires 15 points in FireAvailable from level 25 at the earliestCauses your Fire Ward to have a 10% chance to reflect Fire spells while active.Hot StreakRank 0/1FireRequires 15 points in FireRequires 1 points in PyroblastAvailable from level 25 at the earliestYour non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.Master of ElementsRank 0/3FireRequires 15 points in FireAvailable from level 25 at the earliestYour Fire and Frost critical strikes will refund 10% of their base mana cost.Critical MassRank 0/3FireRequires 20 points in FireAvailable from level 30 at the earliestIncreases the critical strike chance of your Fire spells by 2%.Blast WaveRank 0/1FireRequires 20 points in FireAvailable from level 30 at the earliestA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.Fire PowerRank 0/5FireRequires 25 points in FireAvailable from level 35 at the earliestIncreases the damage done by your Fire spells by 2%.CombustionRank 0/1FireRequires 30 points in FireRequires 3 points in Critical MassAvailable from level 40 at the earliestWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.
Row 2: 5 more points, level 15
Frost WardingRank 0/2FrostAvailable from level 10 at the earliestIncreases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.Click to learnImproved FrostboltRank 0/5FrostAvailable from level 10 at the earliestReduces the casting time of your Frostbolt spell by 0.1 sec.Click to learnElemental PrecisionRank 0/5FrostAvailable from level 10 at the earliestImproves your chance to hit with Frost and Fire spells by 1%.Click to learnIce ShardsRank 0/5FrostRequires 5 points in FrostAvailable from level 15 at the earliestIncreases the critical strike damage bonus of your Frost spells by 20%.PermafrostRank 0/3FrostRequires 5 points in FrostAvailable from level 15 at the earliestIncreases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.Improved Frost NovaRank 0/2FrostRequires 5 points in FrostAvailable from level 15 at the earliestReduces the cooldown of your Frost Nova spell by 2 sec.FrostbiteRank 0/3FrostRequires 5 points in FrostAvailable from level 15 at the earliestGives your Chill effects a 5% chance to Freeze the target for 5 sec.Piercing IceRank 0/3FrostRequires 10 points in FrostAvailable from level 20 at the earliestIncreases the damage done by your Frost spells by 2%.Frost ChannelingRank 0/3FrostRequires 10 points in FrostAvailable from level 20 at the earliestReduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.Ice LanceRank 0/1FrostRequires 10 points in FrostAvailable from level 20 at the earliestDeals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.Improved BlizzardRank 0/3FrostRequires 10 points in FrostAvailable from level 20 at the earliestAdds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.Arctic ReachRank 0/2FrostRequires 15 points in FrostAvailable from level 25 at the earliestIncreases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.Ice BlockRank 0/1FrostRequires 15 points in FrostAvailable from level 25 at the earliestYou become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.ShatterRank 0/3FrostRequires 15 points in FrostAvailable from level 25 at the earliestIncreases the critical strike chance of all your spells against Frozen targets by 17%.Improved Cone of ColdRank 0/3FrostRequires 20 points in FrostAvailable from level 30 at the earliestIncreases the damage dealt by your Cone of Cold spell by 12%.Cold SnapRank 0/1FrostRequires 20 points in FrostAvailable from level 30 at the earliestFinishes the remaining cooldown on all your other Frost spells.Fingers of FrostRank 0/2FrostRequires 20 points in FrostRequires 1 points in Ice LanceAvailable from level 30 at the earliestGives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.Winter's ChillRank 0/5FrostRequires 25 points in FrostAvailable from level 35 at the earliestGives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.Ice BarrierRank 0/1FrostRequires 30 points in FrostRequires 1 points in Cold SnapAvailable from level 40 at the earliestInstantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Row 2: 5 more points, level 15
5 new and 36 changed talents, 0 Classic Era talents are gone.
Talents from the Forever client, build 1.60.1.70009, compared with Classic Era 1.15.9.69722. Rows, prerequisites and point levels follow the client's trait conditions.
