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PaladinForever client

Talents: Paladin

The talent calculator. Every build is a link.

Points spent0/51000Required levelNo points spent
Legacy perk Talented
Divine StrengthRank 0/5HolyAvailable from level 10 at the earliestIncreases your Strength by 2%.Click to learnDivine IntellectRank 0/5HolyAvailable from level 10 at the earliestIncreases your total Intellect by 2%.Click to learnHealing LightRank 0/3HolyRequires 5 points in HolyAvailable from level 15 at the earliestIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.Spiritual FocusRank 0/2HolyRequires 5 points in HolyAvailable from level 15 at the earliestGives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.Improved SealsRank 0/3HolyRequires 5 points in HolyAvailable from level 15 at the earliestIncreases the damage done by your Seals and Judgements by 5%.Unyielding FaithRank 0/2HolyRequires 5 points in HolyAvailable from level 15 at the earliestReduces the duration of Fear and Disorient effects on you by 15%.Voice of TruthRank 0/1HolyRequires 10 points in HolyAvailable from level 20 at the earliestGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.ReverenceRank 0/3HolyRequires 10 points in HolyAvailable from level 20 at the earliestAllows 10% of your Mana regeneration to continue while casting.Purifying PowerRank 0/2HolyRequires 10 points in HolyAvailable from level 20 at the earliestReduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.Infusion of LightRank 0/2HolyRequires 15 points in HolyAvailable from level 25 at the earliestYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.IlluminationRank 0/5HolyRequires 15 points in HolyRequires 3 points in ReverenceAvailable from level 25 at the earliestAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.Divine FavorRank 0/1HolyRequires 15 points in HolyAvailable from level 25 at the earliestWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Divine PrecisionRank 0/3HolyRequires 20 points in HolyRequires 1 points in Holy ShockAvailable from level 30 at the earliestImproves your chance to hit with Holy spells by 6%.Holy ShockRank 0/1HolyRequires 20 points in HolyAvailable from level 30 at the earliestBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Consecrated GroundRank 0/2HolyRequires 20 points in HolyAvailable from level 30 at the earliestGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Holy PowerRank 0/5HolyRequires 25 points in HolyAvailable from level 35 at the earliestIncreases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.Light's VigilRank 0/1HolyRequires 30 points in HolyRequires 1 points in Holy ShockAvailable from level 40 at the earliestApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. The Paladin may only have one Light's Vigil active per party.
Row 2: 5 more points, level 15
ToughnessRank 0/5ProtectionAvailable from level 10 at the earliestIncreases your armor value from items by 2%.Click to learnRedoubtRank 0/5ProtectionAvailable from level 10 at the earliestDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Click to learnPrecisionRank 0/3ProtectionRequires 5 points in ProtectionAvailable from level 15 at the earliestImproves your chance to hit by 1%.Guardian's FavorRank 0/2ProtectionRequires 5 points in ProtectionAvailable from level 15 at the earliestReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.AnticipationRank 0/5ProtectionRequires 5 points in ProtectionAvailable from level 15 at the earliestIncreases your Defense Skill by 4.Improved Seal of FuryRank 0/1ProtectionRequires 10 points in ProtectionAvailable from level 20 at the earliestWhen Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.Improved Righteous FuryRank 0/3ProtectionRequires 10 points in ProtectionAvailable from level 20 at the earliestWhile Righteous Fury is active, all damage taken is reduced by 2%.Shield SpecializationRank 0/3ProtectionRequires 10 points in ProtectionRequires 5 points in RedoubtAvailable from level 20 at the earliestIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Sacred DutyRank 0/2ProtectionRequires 10 points in ProtectionAvailable from level 20 at the earliestIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Swift JudgementRank 0/1ProtectionRequires 15 points in ProtectionRequires 1 points in Improved Seal of FuryAvailable from level 25 at the earliestFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.One-Handed Weapon SpecializationRank 0/3ProtectionRequires 15 points in ProtectionAvailable from level 25 at the earliestIncreases the damage you deal with one-handed melee weapons by 3%.Improved Hammer of JusticeRank 0/3ProtectionRequires 15 points in ProtectionAvailable from level 25 at the earliestDecreases the cooldown of your Hammer of Justice spell by 5 sec.Templar's BulwarkRank 0/1ProtectionRequires 20 points in ProtectionAvailable from level 30 at the earliestWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.ReckoningRank 0/5ProtectionRequires 20 points in ProtectionAvailable from level 30 at the earliestGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Iron CreedRank 0/5ProtectionRequires 25 points in ProtectionAvailable from level 35 at the earliestIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Holy ShieldRank 0/1ProtectionRequires 30 points in ProtectionRequires 1 points in Templar's BulwarkAvailable from level 40 at the earliestIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Row 2: 5 more points, level 15
DeflectionRank 0/5RetributionAvailable from level 10 at the earliestIncreases your Parry chance by 1%.Click to learnBenedictionRank 0/5RetributionAvailable from level 10 at the earliestReduces the Mana cost of all instant cast spells and abilities by 2%.Click to learnImproved JudgementRank 0/2RetributionRequires 5 points in RetributionAvailable from level 15 at the earliestDecreases the cooldown of your Judgement ability by 1 sec.Holy ConduitRank 0/2RetributionRequires 5 points in RetributionAvailable from level 15 at the earliestReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.ConvictionRank 0/5RetributionRequires 5 points in RetributionAvailable from level 15 at the earliestImproves your chance to get a critical strike with melee attacks by 1%.VindicationRank 0/3RetributionRequires 10 points in RetributionAvailable from level 20 at the earliestGives your damaging melee attacks a chance to reduce the target's Attack Power by 2, and increase your Attack Power by 1% for 30 sec.Sanctified JudgementRank 0/3RetributionRequires 10 points in RetributionAvailable from level 20 at the earliestGives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.Seal of CommandRank 0/1RetributionRequires 10 points in RetributionAvailable from level 20 at the earliestGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 46.5 to 50.5 Holy damage, 93 to 101 if the target is stunned or incapacitated.Pursuit of JusticeRank 0/2RetributionRequires 10 points in RetributionAvailable from level 20 at the earliestIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Eye for an EyeRank 0/2RetributionRequires 15 points in RetributionAvailable from level 25 at the earliestAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Sacred ArbiterRank 0/1RetributionRequires 15 points in RetributionAvailable from level 25 at the earliestIncreases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.Two-Handed Weapon SpecializationRank 0/3RetributionRequires 20 points in RetributionAvailable from level 30 at the earliestIncreases the damage you deal with two-handed melee weapons by 2%.VengeanceRank 0/3RetributionRequires 20 points in RetributionRequires 3 points in Sanctified JudgementAvailable from level 30 at the earliestIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.RepentanceRank 0/1RetributionRequires 20 points in RetributionAvailable from level 30 at the earliestPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Champion of the LightRank 0/3RetributionRequires 25 points in RetributionAvailable from level 35 at the earliestIncreases your spell damage and healing by up to 33% of your Intellect.Instrument of LawRank 0/2RetributionRequires 25 points in RetributionAvailable from level 35 at the earliestReduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.Twist of LightRank 0/1RetributionRequires 30 points in RetributionAvailable from level 40 at the earliestReduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Row 2: 5 more points, level 15

18 new and 28 changed talents, 12 Classic Era talents are gone.

Talents from the Forever client, build 1.60.1.70009, compared with Classic Era 1.15.9.69722. Rows, prerequisites and point levels follow the client's trait conditions.