RogueForever client
Talents: Rogue
The talent calculator. Every build is a link.
Improved GougeRank 0/3AssassinationAvailable from level 10 at the earliestIncreases the duration of your Gouge ability by 0.5 sec.Click to learnRemorseless AttacksRank 0/2AssassinationAvailable from level 10 at the earliestAfter killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.Click to learnMaliceRank 0/5AssassinationAvailable from level 10 at the earliestIncreases your critical strike chance with all attacks and Poisons by 1%.Click to learnRuthlessnessRank 0/3AssassinationRequires 5 points in AssassinationAvailable from level 15 at the earliestGives your finishing moves a 20% chance to add a Combo Point to your target.MurderRank 0/2AssassinationRequires 5 points in AssassinationAvailable from level 15 at the earliestIncreases all damage dealt by 2% against Humanoid and Giant targets.Improved Slice and DiceRank 0/3AssassinationRequires 5 points in AssassinationAvailable from level 15 at the earliestIncreases the duration of your Slice and Dice ability by 15%.Relentless StrikesRank 0/1AssassinationRequires 10 points in AssassinationAvailable from level 20 at the earliestYour finishing moves have a 20% chance per Combo Point to restore 25 Energy.Improved Expose ArmorRank 0/2AssassinationRequires 10 points in AssassinationAvailable from level 20 at the earliestReduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.LethalityRank 0/5AssassinationRequires 10 points in AssassinationRequires 5 points in MaliceAvailable from level 20 at the earliestIncreases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.Vile PoisonsRank 0/5AssassinationRequires 15 points in AssassinationAvailable from level 25 at the earliestIncreases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.Cold BloodRank 0/1AssassinationRequires 15 points in AssassinationAvailable from level 25 at the earliestWhen activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.Improved PoisonsRank 0/5AssassinationRequires 15 points in AssassinationAvailable from level 25 at the earliestIncreases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.VigorRank 0/2AssassinationRequires 20 points in AssassinationAvailable from level 30 at the earliestIncreases your maximum Energy by 5.MutilateRank 0/1AssassinationRequires 20 points in AssassinationAvailable from level 30 at the earliestInstantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Improved Kidney ShotRank 0/2AssassinationRequires 20 points in AssassinationAvailable from level 30 at the earliestEnemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.Seal FateRank 0/5AssassinationRequires 25 points in AssassinationAvailable from level 35 at the earliestYour critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.VenomRank 0/1AssassinationRequires 30 points in AssassinationRequires 1 points in MutilateAvailable from level 40 at the earliestFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point:
1 point : 9 seconds
2 points: 12 seconds
3 points: 15 seconds
4 points: 18 seconds
5 points: 21 seconds
Row 2: 5 more points, level 15
Improved EviscerateRank 0/3CombatAvailable from level 10 at the earliestIncreases the damage done by your Eviscerate ability by 7%.Click to learnImproved Sinister StrikeRank 0/2CombatAvailable from level 10 at the earliestReduces the Energy cost of your Sinister Strike ability by 3.Click to learnLightning ReflexesRank 0/5CombatAvailable from level 10 at the earliestIncreases your Dodge chance by 1%.Click to learnPuncturing WoundsRank 0/3CombatRequires 5 points in CombatAvailable from level 15 at the earliestIncreases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.DeflectionRank 0/3CombatRequires 5 points in CombatAvailable from level 15 at the earliestIncreases your Parry chance by 2%.PrecisionRank 0/3CombatRequires 5 points in CombatAvailable from level 15 at the earliestImproves your chance to hit by 1%.EnduranceRank 0/2CombatRequires 10 points in CombatAvailable from level 20 at the earliestReduces the cooldown of your Sprint and Evasion abilities by 30%.RiposteRank 0/1CombatRequires 10 points in CombatRequires 3 points in DeflectionAvailable from level 20 at the earliestA strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for ?.Improved SprintRank 0/2CombatRequires 10 points in CombatAvailable from level 20 at the earliestGives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.Improved KickRank 0/2CombatRequires 15 points in CombatAvailable from level 25 at the earliestGives your Kick ability a 50% chance to Silence the target for 2 sec.Flawless ExecutionRank 0/1CombatRequires 15 points in CombatAvailable from level 25 at the earliestReduces the Energy cost of your Eviscerate ability by 10.Dual Wield SpecializationRank 0/5CombatRequires 15 points in CombatRequires 3 points in PrecisionAvailable from level 25 at the earliestIncreases the damage done by your off-hand weapon by 5%.Blade FlurryRank 0/1CombatRequires 20 points in CombatAvailable from level 30 at the earliestIncreases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.Hack and SlashRank 0/5CombatRequires 20 points in CombatAvailable from level 30 at the earliestGives your melee weapon attacks a benefit depending on the weapon.
|CFFFFFFFFAxe/Sword:|R Your successful
melee attacks have a 1% chance
to trigger an extra attack on the
target.
|CFFFFFFFFDagger/Fist:|R Increases your
critical strike chance by 1%.
|CFFFFFFFFMace:|R Your attacks ignore 3% of
your target's armor.Weapon ExpertiseRank 0/2CombatRequires 25 points in CombatRequires 1 points in Blade FlurryAvailable from level 35 at the earliestReduces the chance for your attacks to be Dodged or Parried by 1%.AggressionRank 0/3CombatRequires 25 points in CombatAvailable from level 35 at the earliestIncreases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.Adrenaline RushRank 0/1CombatRequires 30 points in CombatAvailable from level 40 at the earliestIncreases your Energy regeneration rate by 100% for 15 sec.
Row 2: 5 more points, level 15
CamouflageRank 0/5SubtletyAvailable from level 10 at the earliestReduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.Click to learnMaster of DeceptionRank 0/3SubtletyAvailable from level 10 at the earliestReduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.Click to learnOpportunityRank 0/2SubtletyAvailable from level 10 at the earliestIncreases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.Click to learnSetupRank 0/3SubtletyRequires 5 points in SubtletyAvailable from level 15 at the earliestGives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.ElusivenessRank 0/2SubtletyRequires 5 points in SubtletyAvailable from level 15 at the earliestReduces the cooldown of your Vanish and Blind abilities by 45 sec.Dirty TricksRank 0/2SubtletyRequires 5 points in SubtletyAvailable from level 15 at the earliestReduces the Energy cost of your Sap and Blind abilities by 25%.Improved AmbushRank 0/3SubtletyRequires 5 points in SubtletyAvailable from level 15 at the earliestIncreases the critical strike chance of your Ambush ability by 15%.InitiativeRank 0/3SubtletyRequires 10 points in SubtletyAvailable from level 20 at the earliestGives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.Ghostly StrikeRank 0/1SubtletyRequires 10 points in SubtletyAvailable from level 20 at the earliestA strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.Improved DistractRank 0/2SubtletyRequires 10 points in SubtletyAvailable from level 20 at the earliestIncreases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.Heightened SensesRank 0/2SubtletyRequires 15 points in SubtletyAvailable from level 25 at the earliestIncreases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.PremeditationRank 0/1SubtletyRequires 15 points in SubtletyAvailable from level 25 at the earliestAdds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.Serrated BladesRank 0/3SubtletyRequires 15 points in SubtletyAvailable from level 25 at the earliestCauses your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.Dirty DeedsRank 0/2SubtletyRequires 20 points in SubtletyAvailable from level 30 at the earliestReduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.PreparationRank 0/1SubtletyRequires 20 points in SubtletyAvailable from level 30 at the earliestWhen activated, this ability immediately finishes the cooldown on your other Rogue abilities.HemorrhageRank 0/1SubtletyRequires 20 points in SubtletyRequires 3 points in Serrated BladesAvailable from level 30 at the earliestAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.QuietusRank 0/5SubtletyRequires 25 points in SubtletyRequires 2 points in Dirty DeedsAvailable from level 35 at the earliestYour Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.CutthroatRank 0/5SubtletyRequires 25 points in SubtletyAvailable from level 35 at the earliestYour Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.Thousand CutsRank 0/1SubtletyRequires 30 points in SubtletyRequires 1 points in PreparationAvailable from level 40 at the earliestWhen your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Row 2: 5 more points, level 15
9 new and 34 changed talents, 7 Classic Era talents are gone.
Talents from the Forever client, build 1.60.1.70009, compared with Classic Era 1.15.9.69722. Rows, prerequisites and point levels follow the client's trait conditions.
